Arkham

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Mortal.png "We are not children of celestial fuckin' light, walkin' arm-in-arm into the Age of Aquarius. We are wankers who wreck the planet an' piss on each other, 'til half the world's starvin' an' the other half's busy findin' new ways to keep from noticin' it.
That's the fuckin' limit've our potential, believe me."
- John Constantine, SON OF MAN


"You know, I told my brother once that if you kill the messenger, in the long run you just get less mail."
- Death, PURGATORIO

Mage the awakening2.png
Still Life w/ Scoundrel

xxxxxSuspended in some nebulous place between homeless and a good week at the track, Arkham nonetheless maintains his chosen(?) lifestyle of whiskey and wenching thanks to his connections and sheer bloody-minded luck.

Sigils on notepads and rote repetition,
  • Black Market: Those looking for a crate of guns to support their gang war or just shopping around for a unlicensed handgun may have heard that Arkham knows a guy who knows a gal who just happened to find some firearms.
  • Psychic Hotline: Remember the last time you needed a quick exorcism and couldn't find a qualified person to hold one? Zombies uprooting your vegetable garden? Talk to the guy with his finger on the pulse of the weird.
Evoking thought-forms and candle ignition,

xxxxxThe seventh son of a seventh son (Catholic families, right?) Jay was born with a silver spoon in his mouth. The Arkhams were an old money Boston tribe, made up of business executives, financial mavens and dilletantes. He was well on his way to establishing his own niche as the lead political advisor to a senatorial candidate when his own penchant for overindulgence was turned against him by a rival. A quarter sheet of acid and two embarrassing public speeches later, he vanished amidst a resultant scandal that destroyed several careers.

xxxxxUnknown to most was that Jay not only took the usual trip, but found himself at the foot of a tower made from thorns and promises, on the cusp of Awakening to the supernal realm of Arcadia. Refusing to sign on the dotted line, calling the whole thing a mug's game, he turned his nose up to Truth and dove headfirst back into the Lie. The experience marked his soul, however, along with planting the seeds to a burgeoning interest in the world of occult secrets. Leaving Boston, he migrated north to Aleswich, Maine, following a trail of mystery.

xxxxxSeven years later Jay wasn't so much a native as a transplant onto the dirty limbs of the small city. Poking his fingers into any Fortean event that sprung up, meeting with Fallen magicians to learn their methodologies, his adaptation of ceremonial magic seemed to suit a lifestyle decidedly different from the upper crust high society that did its best to forget about him. Ever a day away from dying on the street due to a variety of entertainingly messy ends, he still manages to hook up those seeking services better left alone.

Colorful playground chalk spinning from strings,
  • Dunwich: Yeah, about that. Serious misunderstanding on his part. Just can't work with some people.
These are a few thaumaturgical things.

Chaos Sign.jpg Elder Sign.jpg Yellow Sign.jpg You Shall Not Pass Sign.jpg

Jay Arkham, Chaos Magician
Arkham.png
Date of Birth: Never mentions it
Apparent Age: Forty?
Occupation: Street broker
Virtue: Fortitude
Vice: Gluttony

Template: Thaumaturge
Tradition: Ceremonial Magician
Soundtrack

Alan Parsons Project - Games People Play

Games people play, you take it or leave it
Things that they say just don't make it right
If I'm tellin' you the truth right now, do you believe it?
Games people play in the middle of the night.
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