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xxxxxGeist is currently open to new applications. Please see App Standards for game-wide application standards. It is important to remember during Geist character gen that you will essentially be creating TWO characters: your PC and your Geist. The Geist is always a part of you and is not just something that saves you from death then goes away until you want to use its power. The understanding of this is essential to playing a Sin-Eater.
First: When you finish the coded CG on here, the system generates a +job for you. This is a handy tool that you can use! In fact, you will pretty much have to use it in order to finish CG successfully. In Geist: The Sin-Eaters this means you'll need to put the following things on this +job because we have no way of knowing what you want if you don't:
Threshold
Archetype
Beginning Manifestations
Beginning Keys
Second: Everyone on this game gets at a minimum 50xp starting out. Some people get more for various incentives we may be offering at any given time. They may also get more if they knock down their Morality/Synergy trait score. Bear in mind if you do opt to knock down your Morality score you will need to make a degeneration roll for every level 'sold'. +roll #=job ### is how to roll to a job. Please calculate your own starting xp total and list out what you're spending it on in your job. We will doublecheck it to be sure. You don't have to spend all of your XP, either. You can bank some or all of it for later.
Third: As a Sin-Eater you all have a Keystone Memento and a Geist that it goes with. Please set a +note (+help note) with the information for it on yourself and staff with information on your Keystone Memento and one about your Geist. Your Keystone Memento should follow the example on page 194 of the Geist book. It is the manifestation of the bond between PC and your Geist and the importance of that should be reflected in the detail of your note. Your Geist note should include your Geist's background, description, and its relationship to the PC. Remember, your Geist is just as important a character as your PC.
ALSO +note any other Charms that you start out with. They're going to need +note entries anyway, so you can save time by putting them on there.
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